Jyn Steyr

Jyn Steyr is the capital city of the western most peninsula of the main continent. Hidden in the middle of the mountains, it is nearly impossible for any land force to lay assault on the city. Because of this, most threats come from above. The local avians tribes, made up of aarakocra, kenku, harpy, rocs, and other flying beasts, frequently assault the city. In an attempt at self defense, the city wizards create and summon different chimeras to fight. These chimera are tamed and controlled by the town guard, generally specializing as rangers.

Geography
Jyn Steyr is located in the middle of the mountains nearby. The city itself rests in a bowl shape surrounding a bright blue lake filling the bottom. A large river flows both in and out of the lake. Along the walls of the bowl, the cliff begins to get very steep. Houses and other buildings are built into the side of the mountain around the top. To move water around effectively, aqueducts are built at a higher locations on the river, which wrap around the bowl distributing water through the city. Near the top, the aqueducts are nearly the size of their own river. All excess water is released back to the bottom lake.

Geographical Features
mountains lake river

Government
Two governments are located in Jyn Steyr, the "Council", representing the region at large, as well as the "Lower Council", representing just the city. The lower council is a large group elected proportionally by the residents of the city. It is generally a diverse group, accounting for all forms of life in the city. The main Council is a smaller group, elected by the elected officials of the Lower Council. This means that, indirectly, the citizens of the city elect the people who elect the state's representatives. This often leads to strife and conflict due to the lack of representation given to towns and cities not in the capital.

Law & Order
The city implements a swift and brutal punishment system. If a guard witnesses a crime taking place, they have the authority to dish out the appropriate punishment for any crime, including any potential executions for serious crimes. These punishments are typically based on proportional response use of force.

Crime
Due to the harsh punishment system, large scale crime is typically not found in the city. Most criminals are either very petty or looking for a risky situation to make a name for themselves. The National Thieves Guild has little presence in the city, due to the large risk of operation. They are typically located in the smaller towns in the state with more loose crime law.

Architecture
The architecture of Jyn Steyr is largely unchanged from the older dwarven stone style. The buildings and materials are primarily stone, focusing on arches and pointed, sloped roofs. While the style is similar to olden times, the buildings are frequently repaired due to damage, and brought up to modern technological standards in the process. Some of the much newer buildings are slightly straying from the dwarven roots, taking a slightly more "gothic" approach. However, the materials remain mostly unchanged due to the abundance of nearby stone.

Defenses
The natural mountain defenses keep most ground based threats at bay. Because of this, the main threats come through the air. The Avian tribes that reside in the mountains launch regular assaults at the city, only to be intercepted by the city's chimera defense force. Before the chimeras were developed and implemented, the city relied on archery and ballista for the main line defense. In a pinch, these are still used for air based threats.

History
Jyn Steyr was originally founded by a group of adventurers exploring this uncharted territory, who happend to run into an adventuring party of dwarves who were scouting the surface for one of the first times.

Notable Locations
Mage College Dragon Researcher home / Gwenevere's family home